Casio loopy gameplay11/23/2023 My first experience with the 2600 was a brief trial of one about two and a half years ago and I was immediately hooked by its simple graphics, crude sounds and strangely addictive games. Since then I played a lot of titles using the RetroArch emulator app on my tablet which although better than most android emulators is no substitute for the real thing so once again I started putting the pennies away with the goal of getting my first Atari. The Sega Master System and Nintendo Entertainment System (NES) would finally drag us away from our microcomputers on to dedicated gaming consoles while the Atari 2600 was more of a niche item in UK households. Despite this it achieved a loyal fanbase here in ol’ blighty and I am pleased to declare that I am now one of that fraternity. We preferred our ZX Spectrum microcomputers for our gaming needs since the games came on much cheaper cassettes rather than the more expensive cartridges. Here in the UK of course, the Atari 2600 never had the popularity that it enjoyed in the US. I was born in 1984 and the Atari 2600 was already seven years old at that time and while it hadn’t been killed off just yet it was already taking a backseat to the newer consoles coming out at the time. I was too young to appreciate the Atari 2600 back in the day. It popularised the use of changeable cartridges and brought home some of the most classic arcade games (at least in dumbed down versions) for the first time. It is the granddaddy of all home gaming consoles. I have tried to keep the “girly” feel Casio were going for. Some are games from other systems while others are based on movies/TV shows at the time. The following are some “What if” box arts I have put together showing how the game library might have looked had it been better supported. Only 11 games were ever released for the console and they came on cartridge even though most companies at the time (with the notable exception of Nintendo) were turning to compact discs. The Loopy only featured a single controller port (clearly Casio thinks girls don’t like playing games together) and as well as the standard controller it also had a mouse. The Loopy was based around Sega’s vaunted 32X hardware and featured an interesting add-on package called “Magical Shop” that allowed it to link with VCRs and DVD players in order to take screencaps from them! These screencaps could then be edited with text and turned in to stickers via a built-in printer. In that typically Japanese (and some would say sexist) way the designers produced a console that was the opposite of the harsh, mean-looking Sega consoles of the time and instead produced a light coloured, smooth edged little machine that was considered more feminine. At that time the Mega Drive and SNES were dying out being replaced by the Sega Saturn, Playstation and eventually the Nintendo 64.Ĭasio (yes, the same people who make calculators and watches) thought that rather than attempt to compete with the big boys they would instead try to corner a niche market that was quietly growing at the time – younger female gamers. The unfortunately named Casio Loopy was a Japan-only 32-bit home video game console released in 1995.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |